

Perhaps the most useful consumable is her Repair Party.

Although a bit limited in their function, they may be just enough to help the player avoid torpedoes or break line of sight with an enemy to return to concealment or briefly engage from the smokescreen. If players find themselves in a predicament, Druid is armed with a long-lasting Short-Range Hydro-Acoustic Search consumable as well as a Short-Burst Smoke Generator. In a scenario where a ship is running from an engagement or turning, players should aim for the superstructure to increase the likelihood of an effective penetrating hit. Armed only with armor-piercing (AP) shells, Druid may have trouble penetrating the armored hulls of angled ships. In an engagement, Druid excels at punishing enemy destroyers foolish enough to show their broadside. Players must account for enemy destroyers with lower detectability ranges that will expose them in a flanking maneuver. In addition, her anti-aircraft armament creates an effective defense against attacking aircraft.įully specialized for concealment, Druid has a somewhat high detectability range, meaning that Druid will often be spotted first in an engagement. Despite lacking torpedoes, she poses a significant threat to other ships due to the rapid rate of fire of her main battery guns. The data presented in the AA Defense sidebar section may be incorrect.įor a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".ĭruid is a British Tier X destroyer armed with dual-purpose 127 mm gun mounts.
